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muarwen

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muarwen last won the day on September 14 2023

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  1. <ItemPriceSystem Password="WErt$4t3"> <ItemSell Enable="0" SellOptionSpec="1"> <Item Cat="0" Index="2" Level="-1" CoinType="3" CoinValue="50" ExcOption="1" ExcCode="0;1;2;" /> <Item Cat="14" Index="13" Level="-1" CoinType="0" CoinValue="50" SetOption="0" SetTier="0" ExcOption="0" ExcCode="" /> </ItemSell> <ItemBuy Enable="0"> <Item Cat="0" Index="14" ItemMinLevel="0" ItemMaxLevel="0" CoinType="1" CoinValue="160000"/> </ItemBuy> <Strings> <String Id="0" Text="WCoin" /> <String Id="1" Text="GP" /> <String Id="2" Text="Zen" /> <String Id="3" Text="Ruud" /> <String Id="4" Text="Selling Price: %d %s" /> <String Id="5" Text="Buying Price: %d %s" /> </Strings> </ItemPriceSystem> I hope to add an approximate value For example: <ItemPriceSystem Password="WErt$4t3"> <ItemSell Enable="0" SellOptionSpec="1"> <Item Cat="0" Index="2" Level="-1" CoinType="3" CoinValue="50~100" ExcOption="1" ExcCode="0;1;2;" /> <Item Cat="0" Index="2" Level="-1" CoinType="3" CoinValue="50" ExcOption="1" ExcCode="0;1;2;" /> <Item Cat="14" Index="13" Level="-1" CoinType="0" CoinValue="50" SetOption="0" SetTier="0" ExcOption="0" ExcCode="" /> </ItemSell> <ItemBuy Enable="0"> <Item Cat="0" Index="14" ItemMinLevel="0" ItemMaxLevel="0" CoinType="1" CoinValue="160000"/> </ItemBuy> <Strings> <String Id="0" Text="WCoin" /> <String Id="1" Text="GP" /> <String Id="2" Text="Zen" /> <String Id="3" Text="Ruud" /> <String Id="4" Text="Selling Price: %d~%d %s" /> <String Id="5" Text="Buying Price: %d %s" /> </Strings> </ItemPriceSystem>
  2. Can we do it? Players complain that the 5th generation wings lack lucky attributes and have a 25% lower success rate when reinforced by 15
  3. Isn't it better to add an EliteMonstersPunish=1 to the MonsterList file?
  4. Should we add a CombatPower to keep up with the times
  5. Suggest adding an event reward package, which feels very interesting and promotes players to participate in the activity EventBagReward=1 Event_ArcaBattle_GuildMaster and Event_CastleSiege_GuildMaster
  6. muarwen

    HelperCMD

    [SHIFT + 1]: Hide Wings [SHIFT + 2]: Reduce Skill Effect [SHIFT + 3]: Reduce Item Effect [SHIFT + 4]: Hide Ground Zen [SHIFT + 5]: Hide Ground Item [SHIFT + 6]: Hide Muun Pet [SHIFT + 7]: Hide Chars and Shadows [SHIFT + 8]: Hide Skill Effect [SHIFT + 9]: Reduce Item Shine to +0 [SHIFT + 0]: Reduce terrain objects Can I add client-side language changes?
  7. yes,This makes it more intuitive for players to choose a server.
  8. Hello, the Multi-Server List for Launcher is not recommended to be selected in the Settings Window, I would prefer it to be selected in the MainWindow and can be separated as follows: Server Rralms 1 9999EX Server Rralms 2 50EX The player clicks Server Rralms 1 and then clicks Start to enter Server 1 The player clicks Server Rralms 2 and then clicks Start to go to Server 2 This makes it more intuitive for players to choose a server.
  9. This setting makes it easier for the player to calculate the time NixiesBossZone.xml GodOfDarkness.xml FereaBossZone.xml Add setting a fixed time instead of a countdown <Schedule> <Start Hour="0" Minute="20" /> <Start Hour="0" Minute="50" /> <Start Hour="3" Minute="20" /> <Start Hour="8" Minute="20" /> <Start Hour="10" Minute="20" /> </Schedule>
  10. BAG_GREMORYCASE = 4 -- Mainly items are sent to the GremoryCase characters. This way many custom items can be rewarded directly to the character box of the K key I hope it is accepted?
  11. GameServer.ini ; Setting up too low values may cause errors on launch PlayerCount = 1000 It is recommended that the number of online people can refresh the re -reading and increase or reduce the restricted players online
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