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Maiev

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Maiev last won the day on February 23

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About Maiev

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  1. Maiev

    bat flock dot

    what's the issue with current formula? just edit it if you want to nerf it or buff it.
  2. Option to hide ScreenShots messages, whenever we want to take a nice picture of the game, we always get this screenshot saving message with date and number. Maybe make it smaller (so it is easier to remove with photoshop) and doesn't take 5% of the image.
  3. Make an official IGCN dashboard, currently every server has its own dashboard (so there's a demand for it), some better than others. It would be nice if we have an IGCN official dashboard for our clients, it is really useful. Dashboard display event times, invasion time, notify when those events happen, notify when your character dies, and more.
  4. Add Bonus Event Minutes Config, right now it only allows from 0 to 23. So there's 1 hour that event doesn't run if you want to run it for 24h (i.e. all weekend), so every day that event runs at 23h it stops and restart at 0h.
  5. Add Week Days Schedule for Loren Deep Event. Right now it only allow for hour schedule (and it happens daily without option to select day weeks).
  6. Currently If you want to use GP Reward you must use single or package option, if you selecet multi, you set up the same GP Reward for all options (which is not correct, because some options may cost higher than others but receive the same GP Reward in this model).
  7. Add ability to restart app frequency below 1h (at moment you can only enter integer values, so minimum is 1 for 1h. I want to restart an app every 20 minutes.
  8. Basically, Kundun has the greatest boss/monster skill in-game. The shield that delays its death by a lot, making it harder to kill that bosses with 3x more HP and defense. A kundun with 100 million HP is harder to kill than a God of Darkness with 1000 million HP. But it would be nice to implement this skill to every boss in-game so they all become difficult to kill (sometimes bosses are easy to kill due to high damage, this prevent bosses from quick dying and not need to increase hp and defense to extrem high levels). I searched for this skill in monster skills but couldn't find it.
  9. Announcement for Itembag min/max level so users know that they are not receiving a reward because of their level (either max or min) when they kill a monster/boss. Right now we have to set information outside server about this configuration, while it should be announced when a player kill a monster that he's outside the level range for the reward.
  10. Add ability to Damage Anything Except Guild in mapattribute. This way we can create custom events that allow AoE damage in those maps and not need to press CTRL to deal damage to others. It will allow us to create custom PvP events. (or even guild members) thanks.
  11. Add Elemental Damage and Defense to Bots Effect Type. System was created before EE had elemental buffs, now with these new buffs system needs to be updated to have the ability to add elemental damage and defense.
  12. Hello, Here are two issues with golden monster invasion: There is a total of 3 titan monsters respawned (2 from golden monster and 1 from attack event). Golden Soldier and Golden Wheel cannot be controlled independantly, they spawn around a titan or tantalos.
  13. Allow to reward issued to Guild Master of participating guilds (instead just winner) when event ends (if that guild participated in the battle). Reason: This new feature is awesome, we thanks IGCN for this but we want to promote PvP events participation even if you don't manage (or cannot) win. The most powerful guild/ally will have the arka buff or castle siegue lord mix/land of trial reward motivation, but others at least could get a participation reward instead (which this new feature adds). Instead of giving more rewards to the strongest guild, we can give rewards to other guilds (or all) that participate in PvP events. Being a guild master and knowing you likely won win but still manage to motivate players to participate in those events should be compensated. The functionality is just right there, just need a bit of direction! Thanks.
  14. Add Fenrir Durability Repair to Helper (same as guardian) if HP is lower than X amount then repair it.
  15. Make /offlevel command active when a character disconnect. Meaning that once you put /offlevel command it doesn't auto-disconnect your character, but you can disconnect it anytime you want and it will enter off-level mode (just like lock system). This way if users don't want to go off-level but end up getting disconnected they can enter automatically in off-level mode. This is useful against connection issues or even ddos attacks. Since all accounts will be enter offlevel and keep leveling. The only change is that once /offlevel command is set, character will enter off-level mode if he exist, closes or is disconnected from the game. Instead being disconnected inmediately after /offlevel command.
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